AI Insights · Timothy · April 2024
Top 5 Cannabis Games on Android in Slovenia - Q1 2024
A review of the performance of the top 5 cannabis games on the Android platform in Slovenia for the first quarter of 2024, highlighting downloads, revenue, and active user trends.
During the first quarter of 2024, the top 5 cannabis games on the Android platform in Slovenia showcased varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each game's performance, based on data from Sensor Tower.
Hempire - Plant Growing Game from LBC Studios Inc. experienced fluctuations in several key metrics. Weekly revenue peaked at $32 in the week of February 19, followed by a drop to $9 in the last week of February. Downloads saw a slight rise mid-quarter, with 27 downloads in the week of February 26. The game's active users fluctuated but saw a notable increase to 65 in the last week of February, before settling at 52 by the end of March.
Bud Farm: Idle Tycoon by LDRLY Games exhibited a varied performance. Revenue started strong with $50 in the first week of January but dropped to $10 by the end of March. Downloads also showed inconsistency, peaking at 23 in the second week of January and fluctuating throughout the quarter. Active users remained relatively stable, with a peak of 33 in mid-January and ending the quarter with 27.
Weed Inc: Idle Tycoon from Metamoki saw a consistent pattern in its metrics. Downloads peaked at 20 in the second week of January but saw a decline towards mid-February, later stabilizing around 11 by the end of March. Active users reached a high of 49 in mid-January, with a noticeable drop to 21 by the end of the quarter.
Weed Factory Idle by Green Panda Games showed minimal activity in terms of downloads, peaking at 8 in the first week of March. The game did not report any revenue or active user data during this period.
Weed Firm 2: Bud Farm Tycoon from Koolbros had limited activity, with downloads peaking at 10 in the last week of February but remaining low or nonexistent otherwise. There was no reported revenue or active user data for this game during the quarter.
These trends highlight the varying levels of engagement and monetization across the top cannabis games in Slovenia. For more detailed insights and data, visit Sensor Tower.